Re: Any plans for an \"official\" hosting server?
Quote:
Will said:
If DomIII could be tweaked to prevent temp file collisions (directory for each savegame perhaps, store temp files there?), then you could have a very large number of games running on a modest box, the only thing to work out is the queuing to throttle simultaneous processing of turns, so each instance isn't starved out of processor and memory resources.
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On windows Dom uses %tmp%\domWXYZ\ where WXYZ is a random number. Therefore it already uses temp directories with random folder names which are supposed to be unique - but somehow it doesn't work out that way sometimes for unknown reason.
Don't know where dom puts its files under linux -better ask Gandalf about that- but I guess it will be very similar.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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