For example in 1024x768 resolution,
In SEIV its a top down view of the entire system and you can see where your ships are at any time just by glancing at the screen.
In SEV the star system is much bigger

. In a top down view (comparing to SEIV) and you zoom out to see the entire system- actually just 3/4 just to make it not too small, the ships are virtually non- existant. Flags were too big and the mini-flags help, but its still just frustration. Where are my ships? I waste time trying to find where they are currently at.
The bottom portion of the UI is too big in relation to the main game screen and hides part of the main screen where I like to have it at a particular playable size. It should be made individually to minimize.
Since I am restricted to playing in safe mode and not primary display adapter, it ends up being windowed and cuts off a small portion of the game even moving the window for maximum visibility and the scrolling of the game screen (this needs to be user selectable to on/off) results in scrolling of only 2 directions
There are other issues brought up by others. If it was only a few items, then maybe it could be looked over. Seems more like mid beta than near release.
Don't get me wrong, I'll probably cave in and buy it eventually, and I like a lot of things in it, but I think it really needs lots of work. Just my opinion. Now I came in at SEIV after it was already well patched and MM has a great reputation with the players and I'm hoping for the best.
@ Fyron Thanks for the email addy, this post or the other one.