Re: Babylon 5 Mod
I wasn't idle on the mod while my modem was out. I got mQNP to work for fighters.
While I was looking at fighters, though, I concluded that the mini-reactor concept is out of place for fighters. They should have no supply regeneration capabilities. While it is true that fighters in the series DID have reactors ("...reactor system nearing critical, enemy weapons systems locking on..." that didn't provide unlimited life support. Fighters had to be based and then launched for missions, they couldn't just "hover in space" like they do now.
Anyone know of any reason not to eliminate supply regeneration for fighters?
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