Quote:
Morkilus said:
Wow, your scales must be wacky. Is Order/Death/Misfortune a solid strategy for this nation?
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No.
As I said, I played it as dual level 9 bless, and as one of you might play it. Before playing a nation for the first time, you don't know whether they need resources or not, or what blesses their sacred units are good with. I chose Fire 9 because it's almost always good, and Water 9 partly because I knew it worked, and because Quickness is always good.
Kailasa is Heat 2 nation, but they should would have Sloth instead of Death. I also chose Misfortune and Rare events, just because I thought Dom2 hobbyists guys might do something like that. Heretics! Common events all the way!
I'm not sure what you mean by "viable"; I still enjoy Luck, but haven't done any tests. For SP, Luck is Fun. In MP, for those of us who can't win by strategy alone, it's fun and can provide ideas that could surprise our more experienced enemies by sheer randomness. I'm not sure if the gold and gems are enough to offset other nations' Order etc scales. I hope Order isn't enough to offset bad luck in bigger games, but it might work in blitzes. I haven't run any tests, so this is just quesswork.