Quote:
Raapys said:
Did any game ever really have a better planet development system and economy model than MoO3? Looking past the bugs, I can't really remember any that even came close. All other games have such simple systems, MoO3's is *complex* and rather realistic.
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Yeah, that was pretty much the best system. Each planet had several regions, all with different fertility and mineral richness, plus regional AND planet-based extras. Plus DPAs which were influenced by the amount of people working each region. VERY good. It wasnt even as bugged as the rest of the game.