Thread: Magic Duel
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Old October 1st, 2006, 02:13 PM
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Default Re: Magic Duel

Quote:
quantum_mechani said:
Quote:
Nerfix said:
Has it changed?
It costs a gem.
Ah, that could tame things a bit...

EDIT: For the lulz, here's something I cooked up for MD.

1 Astral difference = 50 fatigue, 1-6HP damage (mr negates easily)

2 Astral difference = 75 fatigue, 1-6HP damage (mr negates), Insanity (mr negates easily)

3 Astral difference = 100 fatigue, 1-6 HP damage (mr negates), Insanity (mr negates)

4 Astral difference = 100 fatigue, Mind Burn, Insanity (mr negates), Feebemind (mr negates easily)

5 Astral difference = Paralyze, Mind Burn, Insanity, Feeblemind (mr negates)

6 Astral difference = Paralyze, Mind Burn, Soul Slay, Insanity, Feeblemind (mr negates)

7+ Astral difference = Death

The winner has a 5% chance to get a Horror Mark and a 5% chance to become Insane thanks to Astral energies used in the spell.
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