Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*
Xrati...
1) I haven't researched fighters that much but since I'm over 200 turns into a Fed game I will and report the results.
2) Is a previously reported bug which will be fixed by AT however I note that a SY ship with the Damage Control components does as good a job as a straight Repair ship AND can build stuff.
3) Just read the fine print in the ship size selection and all is clear. You can actually build them with 7 resource gatherers. I still haven't decided if I like the universal gatherer (3 Min, 2 Org, 2 Rad) more than the specialized. Don't bother with satellites as the mount is messed up. This has also been reported and is scheduled for a fix.
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