Re: SEV:  Can weapons have political side effects?
			 
             
			
		
		
		
		As far as I can tell no; maybe the AI scripts can be set to allow that. 
 
You -can- ban certain weapons via treaties, though. 
		
	
		
		
		
		
		
		
			
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				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
- Digger
			 
		
		
		
		
		
		
	
		
		
	
	
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