Thread: Babylon 5 Mod
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Old May 13th, 2004, 02:23 AM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by Nomor:
That sounds fine although I've yet to come across a hyperspace system in any game I've played. I'd love to see how they work.
My point was that although some people found Black Holes costly for ship loses and Nebulae for slow movement, they did provide variations to the Strategic play.

If you found your home planet boarded either of these systems they did provide a defence advantage that could be exploited. If you were playing a nomadic race you could hang around these systems picking off the damaged ships or charging into a nebular with full supplies and whacking some other race at the end of it's move with all it's supplies exhausted.

It may have been that PBW was such a slow process that the patience to see these as an advantage to be exploited and follow the chain
of command.... oops got lost there..

Whilst Black Holes and Nebulae are not part of the B5 series that is not a problem for me because both exist, and JMS simply did not have a plot line that used them, or so he says.
..... ............................
Just saw this. Version 2.0 has plenty of hyperspace systems. I haven't played the stock mod in a year so i cannot remember why it wouldn't have them. They aren't that significant in strategic play, except to balance out the greater probability of earthlike planets in the non-hyperspace systems. The ship-damaging hyperspace systems may not have been fully implemented. In any case, they kinda serve as the deterrent systems you are looking for, because ships will have a very difficult time geting through them without losing components, and ractors seem to be the first thing to go, so maybe they will have the effect you are looking for.

If we give nomadic races alone the capability for onboard repair, then you will have the effect you want, with crippled non-nomad ships (no supplies) being relatively easy meat for the raiders. As races acquire the self-repairing "unique ship" capabilities, this advantage will diminish.

Does that sound about right from a player perspective?
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