
May 15th, 2004, 02:11 AM
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Sergeant
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Join Date: Jul 2002
Location: Remington VA USA
Posts: 318
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Re: Babylon 5 Mod
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Originally posted by Suicide Junkie:
Hmm... Are you using ancient weapons, or normal race guns?
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Purely normal race weapons. I haven't even started to muck with the ancients - they have to relate to the normals, and so until the normals are "known" the ancients cannot be.
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Also, Light or Heavy armor?
Heavy armor would be better for small skirmishes between normal races, but when fleets & firepower get big enough to kill ships in one or two rounds, Light works better.
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50% mix of medium and heavy.
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Hmm, perhaps the inert armors should be researched in the reverse order... heavy then light as tech increases (and more colonies mean increasing fleet size)
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Light armor gets too expensive, I have found, and the "leakiness' of it seems excessive based on wholly inadequate testing (which is to say that I stopped even employing them pretty early). Actually, one-ton components get really unwieldy on larrge ships. Can we re-think the idea of one-ton components except as fillers?
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