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BigJMoney said:
I also reread your post and noticed that you said "the three of four provinces" with blood hunters. Another thing I do differently is to have a few hunters in almost every province, because I've been worried that too many hunters and patrollers will deplete population in the long run, but I guess one can just find another three or four and move on.
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If you put three or perhaps four hunters in a province with a population of about 5000 and a tax rate of 0, you'll probably not even notice the population drop having any effect on your hunting success over the course of a game.
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Actually, this brings up a pertinent question which I don't know has been asked before. Do the results (ie. increased unrest) of a single blood hunt take place in sequential order as the hunts themselves takes place? If they do, having more than two hunters in a province is inefficient, because when priest1 finds bloodslaves, he has increased unrest for priest2+ to have to hunt in, decreasing their chances.
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Yes, the results do take place sequentially. However, the standard number of priests in a hunting province is three with the tax rate set to 0 as the will almost always succeed despite the unrest. Four works, but every few turns you have to turn the fourth off of hunting and onto researching to let the unrest die off.