Re: The God Design Initiative
I love the oracle/fob and the dragons in Dom3.
For magically versatile nations i just use such supporter gods with good scales.
For early era maverni is such an example, for late era argartha.
Example dragon:
Blue dragon, dom6
Awake
3 order 3 productivity, 1 growth, 1 heat, 3 misfortune, 1 magic
Unfortunately there are 35 points then left, with those i buy 2 further picks of water magic.
If productivity is not important for my nation i take growth 3 productivity 1 instead.
The dragon's sole purpose is to speed up the initial expansion and then to raid the enemy a bit.
Once he dies calling him back is not too important, only if you are lucky and have many priestmages. Otherwise you do not need to worry neither though and can just leave him dead. By the time your dragon dies he normally already fulfilled his purpose.
Such a dragon normally survives the indies but gets eventually killed by your opponent.
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