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Old October 5th, 2006, 02:59 PM

Breschau Breschau is offline
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Default Re: Bug thread

[img]/threads/images/Graemlins/Bug.gif[/img] Bug when using random map to start a new game that has the same name as the last game played:
This was with the demo. I started a small random map and, inventively, called the game "game". I quit that game and started a new one, also a small random map. I used the same game name and overwrote the old one at the prompt. The map for the new game was identical to the map from the overwritten game.. but it was using new underlying province boundaries etc. i.e. the map I could see had no bearing on the actual map the game was using.

I have been able to replicate this bug consistently. I've attached a screenshot of my replication. It shows the boundaries on the map having nothing to do with the underlying provinces, as shown by the golden lines and circles from the neighbours filter.

Steps to replicate (not sure all are strictly necessary, but it's what I did): Create a new game using a small random map. Name the game "game". Play a few turns. Quit without saving. Start a new game using a small random map. Name the game "game" and agree at the deletion prompt for the existing game. New game uses the first one's map as described.


Manually deleting the game before creating the overwrite didn't stop the bug. However, the bug did not occur when I created, ran and quit "game" then created "game2" - game2's map was fine. Then creating "game" after "game2" was also fine. It seems the bug only occurs if you create the same-named overwriting game *directly* after you've quit the one being overwritten.


Hope all that made sense
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