Re: Hilarious R\'lyeh Dreamlands moment (SPOILER)
The insanity is only late-era, based on dominion strength... and possibly MR, astral magic, or both. I've noticed that my Starspawn mages and priests rarely go mad; my mundane Starspawn commanders occasionally do; and the cultists frequently do. Void creatures like the Void Lurker and Void Lord are immune, or should be.
'Go mad' is actually two-stage. It increases an insanity score -- probably when some check fails. That score presumably affects the probability of a commander going insane each turn -- they can shift between lucid and random from turn to turn. Insanity also accumulates for enemies within your domininon.
If you get a fellow who returns from the void, and lives long enough to return to the capital, check his summoning score.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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