Re: Patch Improvements
Battle reports for castle storms.
It's odd not to get casualty reports for them.
Forge costs listed on forging screen.
Yes, player can look this up in table according to requirements, so it's technically redundant, but it would be helpful. Could even gray-out items for which the mage has the skills but not the resources.
Resetting commands on return to lucidity.
Insane commanders tend to behave very strangely, even choosing inapplicable orders (ex. Research for non-mages). This is fine. What -is- strange is that they continue these orders when they become lucid; while it would be best if they resumed whatever orders the player last gave them (if still permitted, ex. no duplicate buildings, and go Defend if not), it would be probably simplest in terms of coding if they went to Defend -- this obviates the need to cache orders. That way, they'll show up in an iteration through idle commanders.
Indication of incomplete castle
Even spiffier would be an indication of an unfinished castle that nobody is working on because the asssigned commander is currently running around saying "F'taghn", or somebody got lucky with an assassination spell.
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