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Old October 8th, 2006, 04:35 AM
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Endoperez Endoperez is offline
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Quote:
HoneyBadger said:
Thank you Endoperez, for the warm welcome.

I grew up with mythology, and to me there's a lot more power and depth to a myth than can be expressed by way of pop culture. Culture turns into myth over generations and through faith. It's an accumulation, a weight of time that really adds substance, as the metaphor suggests. To me, a Jotun out of Norse myth is an elemental force, a child of Ymmr, a glacier taking on human form/aspects with godlike proportions, and godlike character. "Big Human" doesn't do such a being justice. It doesn't qualify as it isn't and wouldn't ever be a human, even if one lived next door. The idea of Jotun comes from the human subconscious, but it also comes from our collective idea of "Them, the Outsiders, That Which Lives and is Of the Unknown". Jotuns aren't easy in the way that putting on make-up and pretending is easy. Not because of the similarities between us and Jotuns, or the differences in size or preferred climate, but because of the differences which make them alien, and how those differences affect how we view the world and our place as an individual within it.

It's my opinion that that difference is what the creators of Dom3 are striving to capture. Rather than saying "here is a dwarf" and handing a short person with a beard an axe and sending him off to rough up a skinny person with a bow and arrow and fake pointy ears, they're saying "here is what people really believed, and here is what we ourselves imagine. Only one perspective is correct and only you can decide which one that is". They manage to get right down into the heart and the question of belief. To me, that makes all the difference in the world.

Big words. For me the fact that everything seems to be based one mythology or another, or some myth, or story the developers heard once, or a book or an idea like the indian caste-system with the castes actually being physically different, make it feel more real. I feel like I could open an encyclopedia and learn things, and come back to the game and find out that they're already included. They go back to the roots from which the generic elves and dwarves and giants come fromm and do that very well. Their Jotun might not be the exact same giants as in the myth, but they are close enough to fit all the stories. Perhaps even up to the fear of the ringing of the church bells and the spread of Christian dominion.
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