Thread
:
SE-5 : Batteries & weapons
View Single Post
#
5
October 8th, 2006, 08:50 PM
Asteroids Champion!
Suicide Junkie
Shrapnel Fanatic
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Re: SE-5 : Batteries & weapons
You can't add new abilities, but you can just (ab)use the AI Tag ## ones.
The main problem will be in when SE5 recalculates that function (it isn't very often)
__________________
Things you want:
Carrier Battles Mod
Play By Web
Play By Committee
Other stuff on ImageModServer
Suicide Junkie
View Public Profile
Send a private message to Suicide Junkie
Visit Suicide Junkie's homepage!
Find all posts by Suicide Junkie