
October 8th, 2006, 09:56 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: SE-5 : Batteries & weapons
You might be able to just make up names though for abilities. Blank abilities and the like are read by the game and can be used to add descriptions. I wonder if it might go one further and you can just create a fake name and reference that in other data files. I can test it out I guess.
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