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st.patrik said:
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KissBlade said:
Seriously, I've said this numerous times in the channel. Old Age: Dumbest mechanic ever. What is it for? Flavor? Annoyance? Adding in even more random factors for a strategy game? Lame.
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Actually I think it's a pretty good addition - now instead of your most powerful mage being the obvious buy (if you have the money) maybe you'll think about buying some younger mages, who last awhile longer. Thus more units get used, and the game just got more strategic depth.
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Eh, I've seen nations whose "youngest" mages are still getting diseased by old age before the demo runs out. I have to agree with KissBlade - it's a mechanic whose unintended consequence is simply to irritate the living snot out of many if not most players.
Of course, doing away with the option to view the spell lists while creating your pretender (as you could in Dom2) might also seems to be designed to irritate players. Ditto for removing the mechanism for having researching commanders greyed out when looking at a province on the map - how the beta testers let
that one go by I'll never know. Doing away with themes, thus limitting diversity and removing one of the only ways to try to get close to using all your pretender points? _Hopefully_ some of these are oversites that'll get fixed via patches, but Old Age may be the single change that keeps me from getting as much game time from Dom3 as Dom2.