Quote:
B0rsuk said:
Arrrgh, I can't get Mesa to work. How did you do it ? The trouble is I can't find any sensible documentation, not to mention an example.
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Basically, all calls to 3D graphics eventually end up in the glx library. Mesa's libglx will do the low-level calculations itself, while the libglx that comes with NVidia drivers or similar basically acts as a front end to your graphic card.
You need to replace the installed libglx files on your system with Mesa's variant, or set your loadpath (LD_LIBRARY_PATH, I think, but not sure) so that Mesa's libglx library is loaded instead of your video driver's libglx.