Okay, I have continued my test

.
Look at jpg for stats.
Diplomacy (turn 50):
Norak (me): T&R with Vikings, none with Jraenar, war with Terran & Romulans, MA with Vaxin
Space Vikings: T&R with Norak, war with Jraenar, none with Praetorians, TA with UkraTal, TA with Terrans, war with Xiati, T&R with Orks, TA with Klingons
Jraenar: none with Norak, war with Vikings, none with UkaTal, war with Terrans, none with Xiati, TA with Orks, war with Klingons
Preatorians: none with Vikings, none with Terrans, war with Vaxin, P with Romulan
UkraTal: TA with Vikings, none with Jraenar, war with Orks, TA with Klingons
Terrans: war with Norak, TA with Vikings, war with Jraenar, none with Praetorian, P with Romulans
Xiati: war with Vikings, none with Jraenar, P with Vaxin
Vaxin: MA with Norak, war with Praetorians, P with Xiati, war with Romulans
Orks: TR with Vikings, TA with Jraenar, war with UkraTal, war with Klingons
Romulan: war with Norak, P with Praetorians, P with Terrans, war with Vaxin
Klingons: war with Orks
other things (I have checked for research now every 5 turns after saving. After checking on the races, I always reload so the races don't get "disturbed" by my checks):
Romulans: research loss on turn 35 after PPB1 and sm. Weap. 2, and on turn 45 after construction and sm. Weap.3
Klingons: on turn 35 after PPB1 and sm. Weap2, on turn 50 after mines1 and repair1
UkraTal: on turn 40 after mines1 and repair1
Vikings: on turn 45 after physics2, ship capture2 and engine overload2; also the Vikings captured a Xiati homeworld between turn 40 and 45 with troops (WooHoo!)edit: but that was glassed by turn 50 (Boo!)
Jraenar: IMHO the small fighters are too slow with only 5 engines (movement 3 in combat), I have just seen a single enemy LC on max. range destroy two carrierloads of fighters without harm (and that was strategic combat, needless to say what a human player in tactical would do)
Okay, more to come...
Rollo
[This message has been edited by Rollo (edited 07 November 2001).]