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hoo said:
Level 9 waters gives quickness. I know this is different from the spell. Does the quickness characteristic give an extra attack or extra move pts?
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It's a 50% quickness effect, meaning that the unit can move 50% farther every turn, and gets an extra attack every other turn.
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I tried it last night and it didn't show up on the sacred units the way Regeneration or twist fate does.
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Take a look at the movement statistic before and after the unit is blessed.