Re: AI Issue
Maybe...On the one hand, it seems self-defeating, contradictory, possibly even like playing against a less skilled opponant.
But on the other hand, if the enemy were to successfully invade my territory under such a treaty, it might be perfectly happy to continue. As long as it's getting over on me, and not the other way around.
It might be working after all, it just needs some successful follow through assaults to make the thing pay off. Last time, it died on my warp point mines, and then quit the treaty.
Is it possible to have the AI check treaties, and amass territorial invasions based on treaty elements?
And can the AI work up a multi-turn plan? Like (Research Mines, Build MinSweeper, Add to Assault Fleet, Invade x,y)
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