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Old October 13th, 2006, 07:54 AM
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Default Re: Yomi - Oni Kings analysis. Developers please r

The Dai Oni kings are perfect raiders in earlygame if you do a e9 bless.
With the e9 bless + summon ep they get 8 reinvigoration. So you can use them unequipped and they still make terrific thugs.
With equipment they are SCs.

Imho they are fine, you just have to rely on your mages. Your troops are not important, but the archers for 8 gold are useful.
Hanyas can cast flaming arrows for them.

Yomo is imho a good nation, but hard to play. But they have extremely interesting options available with the dai oni, which are imho more flexible than niefel jarls.

You said dai oni have less hp then the niefels, that is only half true, you have to count their ghost form hp as hp too. And their ghost form is an extremely useful feature:
A niefel jarl dies from 1 sucessful GfH hit, whereas for a dai oni you need 2 such hits.

And they have the most flexible buffs i think, both atlantis and niefelheim are a bit more limited there.

Summon EP, Invulnerability, Soul vortex, Fire shield, Phönix Pyre, every 4th mirror image.

They also can do terrific battle magic: Earthquake and RoS.


Their troops are a weakness, but at least the archers are useful enough. The Dai Oni are their main strength.
Imho they are balanced and one of the better early era nations. The only problem is that you are almost forced to play them with an e9 strat imho.
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