Re: Modding SEV Thread Questions
Well from what I remember there were two types...
First Type, was your standard missile. Basically it has fuel/distance, and a set amount of Hit Points, and Damage. It travels up to the distance it can, will take up to its HP before being destroyed, and will do set damage at any range it travels to.
Second Type, was the plasma missile. It has a limited distance that it can travel, and loses damage for every range band that it travels, and the health and damage of the warhead are combined, so its health decreases as its damage decreases. Also any point defense will decrease the damage along with the health.
That is if I remember that correctly...
Hoping that there will be some ways to fiddle with formulas and fields and such to get it to work somewhat like this in SEV.
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