Re: Modding SEV Thread Questions
			 
             
			
		
		
		
		Is there a syntax for comments in the SEV data files? 
 
For example, in the data files of the Paradox games, anything between a # and a carriage return is ignored, so you can insert either entire lines of comments or comments at the end of a line of code.  Very handy for remembering what you did later... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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