Re: Modding SEV Thread Questions
			 
             
			
		
		
		
		Weapon types are whatever you decide to write components for. 
 
Delivery types are pretty much seekers (with variable turning rate limits), beams and projectiles.  Plus ramming warheads. 
Hit/miss for beams/projectiles is decided by ECM/sensors. 
 
Available damage types are whatever you write in the damagetypes.txt file. 
		
	
		
		
		
		
		
		
			
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