Re: Modding SEV Thread Questions
Oh, I gotcha.
The arbitrary one is just a hook; you can make things (racial traits, talisman-ish components, etc) multiply damage amounts caused by the named weapon delivery type.
For example, in GGmod, I set them all to "generic"
Then for the disposable culture I set +100% damage from "generic" weapons, and for preservationists, -50% to damage from "generic" weapons.
__________________
Things you want:
|