Re: Modding SEV Thread Questions
AI colonies...
-Main script calls function to give ship orders.
-If its a colony ship, it calls the colony minister function.
-The minister looks for a planet to colonize (doesn't seem to care about any details, just if it can).
The AI has a function to pick a colony type, what calls that? It also seems to base what colony type based off of how many other colonies of the same type there are?
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