Re: Modding SEV Thread Questions
I may have asked these before but I don't think I got an answer:
What does Base Model Radius in mpire_ships_xfileclasses.txt do?
The scale setting in each xfileclass seems to affect both the display of ships in the system display as well as in the combat engine. I want a different scale for each. For example, I would scale ships so they are all approximately the size of a hex in the system screen (making them clearly visible but not overly large), but I don't want every ship to be the same size in tactical combat. Is this possible now, or is it something I need to ask Aaron to add? It's essentially two seperate scale settings for strategic/tactical views as opposed to the one setting we have now.
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Hail Caesar!
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