Re: New features I would like to see>>>>
Some new abilities:
- "Explodes when destroyed"
When this component takes enough damage to be marked as destroyed, it will apply an extra [Value 1] points of damage to the ship, of damage type [Value 2].
With this ability, you can have supply storage tanks and/or weapons explode when they are hit, and even "StarTrek" style warpcores that usually destroy the ship when the enemy gets a lucky hit.
- Planet - Tractor Beam
All ships within a distance of [Value 2] have an increased maximum movement of [Value 1].
This ability would allow you to move engineless crippled ships back to base for repairs, if they are close enough to the tractor beam facility. You could also launch interceptor ships faster than their normal movement, to help defend against enemy incursions.
A long chain of planets with Tractor beam facilities would form a sort of highway, moving ships across your empire quickly, at the expense of many facilities.
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Things you want:
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