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Old November 8th, 2001, 03:05 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: New features I would like to see>>>>

quote:
Originally posted by suicide_junkie:
Some new abilities:
- "Explodes when destroyed"
When this component takes enough damage to be marked as destroyed, it will apply an extra [Value 1] points of damage to the ship, of damage type [Value 2].

With this ability, you can have supply storage tanks and/or weapons explode when they are hit, and even "StarTrek" style warpcores that usually destroy the ship when the enemy gets a lucky hit.

- Planet - Tractor Beam
All ships within a distance of [Value 2] have an increased maximum movement of [Value 1].

This ability would allow you to move engineless crippled ships back to base for repairs, if they are close enough to the tractor beam facility. You could also launch interceptor ships faster than their normal movement, to help defend against enemy incursions.
A long chain of planets with Tractor beam facilities would form a sort of highway, moving ships across your empire quickly, at the expense of many facilities.



I remember someone was posting a while back that he had suggested the 'additional damage when destroyed' ability to MM and it was promised in an upcoming patch. Must be one of those things that gets forgotten in the rush of bug fixes. So, suggest it again. It would be a cool ability to have. Especially as a balancing factor for some bad-*** weapon. If your ship/fleet manages to wipe out the enemy quickly, no problem. But if combat goes on for a while and you start taking internals, ouch...

Planet tractor beam is not necessary if the existing tractor beam could work on the strategic map. Some sort of 'rule' for fleets could be created that would save a lot of complicated interface additions. Movement averaging between ships that have at least one tractor beam and ships that are slower than the average value for the entire fleet, for example. Even a simple +1 movement to damaged ships if there's at least one 'partner' ship in the fleet that is faster and has a working tractor beam. As long as they can have some sort of effect it's good.

[This message has been edited by Baron Munchausen (edited 08 November 2001).]
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