Re: New features I would like to see>>>>
more and different tech found on planets with ruins. set them at random therefore they would not be in every game. This tech would not be available to anyone else in the game, such as, super missle-full range max damage immeidately, clocking device that also defeats all scanners, massive planet weapon mount extending range to the max limit for all non missle weapons, Unearthing a new additional aggressive, hostile, xenophobic race with new traits, when you discover the ruins they automatically come out of deep sleep and pop up on all planets in that system including capturing all those that have colonies (they were hidden in deep vaults under-ground) with fleets coming out of vaults within the planet's core with new unknown weapons not available to other players, a new tech tree other then orgainic, temporal, religious etc,
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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