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Old November 21st, 2001, 02:38 AM

Mark Walton Mark Walton is offline
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Default Re: New features I would like to see>>>>

But aha, when you are generating WP automtically using the "Generate Map Now" within game, then only one "WP Stellar Abil Type" is used to generate each WP pair.

So we would need two abilities... the one I suggested for the StellarAbilityTypes file, which converts to a cloaking level for each WP (either end)


Also let me add:

WP SLOW
(Ships will emerge from Warp after a certain length of time)
1: WP minimum delay in turns
2: WP maximum delay in turns

On a semi-related note; add a "Warp Capable" ability.

WARP CAPABLE
(Vessel is capable of travelling through warp points. All vessels in group must have this ability in order to warp)
1: unused
2: unused

This may not be plausible due to the way fighters (for instance) are grouped ... but if it could work it would mean we could make sublight ships (perhaps cheaper or with smaller engines), or even in some mods insist that Warp Capable is only permitted on unstable Warp Core type devices.
As well as allowing sublight patrol/defence ships, this may allow warp capable fighters.

Just for fun, the Warp Capable could carry a value; then all warp points could carry a "slow" value, subtract the "Warp Capable" value from the slowness to determine actual speed...


[This message has been edited by Mark Walton (edited 21 November 2001).]
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