Re: WP/Nato: Infantry discussion !
So some ppl. wonīt give their opinion i see. 6 votes, 3 pp. write something.....hope it improves.
reg. RPO: I found out if used correctly the targeted squad(s) have no change to hold their ground. Since 1 shot mostly causes so much supression that they even donīt shoot back. You can drive fast vehicles near the targetted squads, let the inf. jump out and rout the enemy squad in most cases. My experience from the game. I donīt know how effective (or even dangerous for the firing unit) those weapons are in reality though. But flame always was (is) a terrible weapon.
I also wonder about the following fact in the game: The WP has RPG7 which then was exchanged for the RPG7(V). In the game those are the absolutly best inf-at weapons in this period. US has LAW and germans the light pz.fausts (+ Gustav in seperate units). The RPG7(V) is superior much to these. But then the WP getīs RPG16/18/22 which are all worse than the RPG7(v).... how come ?
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