Re: Tactics: Principles, Tips, Tricks, and Traps
xx. Flying Armies:
Take the provinces that directly connect to your castle for the added resources. Then use scouts to find weak provinces within flight range. Also drop-in armies (Call of the Wild, Call of the Winds, etc) can help. By "polka-dotting" a large map you can move fast and extend your reach. But anyone coming at you must plow thru 2 indept provinces for each one of yours that they get.
yy. Stealth Armies:
Teach the other guy that local defense is a good idea. Sneak past his army, take the provinces behind him. Crank them to maximum gold and sneak out. Possibly buy local defense and local militia units to hold it longer. If you have time then blood search or pillage. If you get it over 100 unrest then even if they take it back they get little from it.
zz. Stealth Armies:
Keep a sizeable army standing at the conflict border between two other players. Wait until they weaken each other then kill who is left and grab as much as possible very quickly.
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