Re: How to fight Organic tech?
I agree with both Kodiak and Apache, You didn't say if your playing hotseat, PDW or Sp
could make differrence as to weapons. In Sp and hotseat, I usually use a combination of weapons, since you are straight no special trait, I would design 1 type majority of Null weapons with 1 or 2 Hellbores but due to their not firing every turn, be sure and put in at least 1 or 2 weapons that fire every turn. 2nd type - lite null then heavy with hellbores rounded out by single turn weapons. or a combination of both with engine destroying weapons. Ripper Beams on mounts also very good but you have to get in close. 3rd type, heavy with single firing weapons lite null and/or hellbores. Use large or heavy mounts (depends on ship size) and throw in a few missle ships heavy in msl's. I try and use combine arm ships in my fleets, usually have 2-4 different designs Or use ship capture units - take his ships away from him... these are only my opinions, different strokes for different folks. Mount button in design screen, upper right. You can also put mounts on torpedos, which are also excellent to use the higher up you go, they can't be shot down like seekers. Best advise, experiement see what works best for you and your style....
good luck
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
|