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That is what I would have guessed, but I am playing a game now and I have managed to find two "Wild Forrests" (each of which produce one Nature gem per turn)....and I do not have any commanders with Nature skills. My Pretender (immobile and still dormant at this point) has Nature-10 -- could that have something to do with it?
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The path of a site does not determine the gems it produce.
There is a connection: It will
most often produce gems of the same type as the site but it is not always the case. Some sites produce gems of several types and some produce gems of another type than the path needed to discover them. (And e.g. Holy Sites often give astral) This is good, as it opens up for a broader variety of strategies and allows - if you are lucky - access to gems in paths of magic your nation is weak in.
Also, some sites have path requirement 0, meaning they'll be found by anyone.