Quote:
WraithLord said:
I like the idea of "dispel" bless by priests and/or mages.
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Well than what would be the point to take a bless strategy at all? Everyone would script their priests and/or mages to dispell it anyways. That would just make the blessings almost useless. Or..yet another example: Player A is scripting his priest to dispell the blessing in all turns, Player B is scripting his priest to cast blessing in all turns.
Which player would win the bless/dispell battle? You would be forced to cast these things only with those priests. Definitely not good.
I don't see any problem with the blessings. On small map they are indeed very useful, however just blessings won't decide the game, only if an "uber bless nation" like helheim or vanheim is rushing the enemy early in the game. If the game is on 'till turn 20-25, the blessings won't be that important. They are very useful of course.
Anyways blessing is what making the sacred troops better than the normal troops, and it is totally ok. Don't forget that you use up lot of design points to take dual+ blessing. Often you have to use an imprisoned pretender and/or misfortune/drain etc.