Thread
:
VehicleUnitTypes.txt Knowledge Base
View Single Post
#
10
October 22nd, 2006, 05:08 PM
Asteroids Champion!
Suicide Junkie
Shrapnel Fanatic
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Re: Modding Q/A - File: VehicleUnitTypes.txt
You could make the hull 1kt bigger, and set the "X decrease per kt" to be negative a big number.
__________________
Things you want:
Carrier Battles Mod
Play By Web
Play By Committee
Other stuff on ImageModServer
Suicide Junkie
View Public Profile
Send a private message to Suicide Junkie
Visit Suicide Junkie's homepage!
Find all posts by Suicide Junkie