Re: A question for Fyron, sort of...
Actually, the example is to modify the existing techs, not necessarily to create any new ones. All that really needs doing is setting the applied racial techs to have no racial area. For example, you have:
Organic Engineering
| ---> Organic Technology
| ---> Organic Weapons
In stock, all 3 techs are racial techs. Organic Engineering is a theory tech, and it needs to remain racial so that you still need the trait to research the techs in the first place. But to make the applied techs capturable, all you need to do is set their Racial Area fields to 0.
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