Re: Balance Mod Available for SE:V
They weren't building too many satellites before, but in the updated version they'll build them and actually drop some off at WPs if they've built a sat layer.
I'm not sure what the issue is in my test games, I have trouble getting the AI to build more than 10 ships - but I see Devnullicus has a game going where most AIs have 20 or so ships with less resources...
Anyway I've sent off an e-mail to Aaron asking for him to elaborate on such matters.
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