Re: Balance Mod Available for SE:V
The number of planets colonized isn't sufficient enough to ensure the AI will likely have a colony of each type. I plan on adding some extra lines for the AI to look at the available space and with resource-poor breathables to build a mix of non-resource facilities instead.
Anyway it's good to see that they are building larger numbers of ships in other people's games. I will have to double check to see if it's a setup issue on my end.
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