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Nerfix said:
It's an unappealing senseless mishmash, a lazy cop-out. That's whats wrong with it.
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I see. So what would you do to make them at least as powerful as they currently are without offending your sensibilities about what combination of mages they should have?
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And the Diabolists who have enough magic to actually to do something are too old to do anything before they die in most of cases.
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Even if you recruit them in the winter, where age related afflictions happen, and you are unlucky enough to get them diseased, you still get ten turns out of them.