Re: Balance Mod Available for SE:V
Thinking about Frontier Space Yards concept, I came up with this idea:
lst_Frontier_WarpPoints : int
which is a count of warp point space objects in colonized systems that don't lead to other colonized systems.
I'm not sure how sorting works in this game; is it parallel lists? If so, it might be possible to sort a list of colonies, filtered by spaceyard, on lst_Frontier_WarpPoints.
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