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SelfishGene said:
I'm not uber enough to tell whether Hellheim is "overpowered"; they're extreme easy to use, it's true.
However, as capital only, the number of sacred troops you can produce as part of your army starts to get smaller and smaller in proportion to the number of troops in your empire as the game progresses - and they have to come from your capital to the front lines.
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Helheim has two sacred troops: the Helhirding, which is a stealthy cavalry, and the Walkyrie, which is flying, and slithgly cheaper. Only the Walkyrie is capital-only, and the flying (they also have the Dis as a flying, mage, priest commander) means they can get to the front line when you need a fast-moving raiding troop. Each is only 12 Resource, so Sloth 3 doesn't hurt too much.
This, combined, is why I think Helheim is so good for a bless - they have two great sacred units, and one of them can be recruited en masse.