View Single Post
  #186  
Old October 23rd, 2006, 07:56 PM

Frostmourne27 Frostmourne27 is offline
Sergeant
 
Join Date: Aug 2005
Posts: 299
Thanks: 0
Thanked 0 Times in 0 Posts
Frostmourne27 is on a distinguished road
Default Re: Patch Improvements

Topic has gone a bit off since my last post, but I'd like to respond to Twan. If the concern with dual bless imprisonned gods of death and destruction playing as early era vanheim is that a single F9/W9 blessed vanir can solo independant strength 9, then FIX THE BLESSES! F9/W9 isn't great on say Marverni, although it's ok, or on any other race with weak sacreds, or to a lesser extent on races without non-capitol only sacreds. F9W9 early era T'ien Chi is not totally rigged, Warrior of the Five Elements can be shot, and are capitol only. It's units like van that are the problem. Ask yourself this: If I had a Fire 9 Water 9 bless, would I buy a helhirding for 150 gold? Honestly, they are probably worth that much. Well, atleast 100. If they couldn't be mass produced, they would dominate quite so much. Simply nerfing the points from imprissonned to counter the blessing issue isn't the answer. It may solve the problem, but it hurtsthe few people who might want to take an imprissoned god for reasons other than a bless. What if water nine game a minor chill effect instead of quickness? And fire gave a minor heat? Less characterful, and less fun, but it actually fixes the bless problem, as opposed to making the bless less practical.
__________________
Qui tacet consentit
Reply With Quote