Re: Balance Mod Available for SE:V
You fixing the issue with the AI not researching ship sizes further for this release Kwok?
I'm a little worried the AI is building too many units, though. Fine in SE4, but here where we have maintenance etc., how will the AI fare late-game? I'm guessing it's unlikely he'll go pick up his deployed satellites etc. and retrofit them? So he'll probably have uncountable wastly outdated units everywhere sucking up his resources with maintenance, unless there's a heavy AI bonus.
Also, lots of units with maintenance really diminish his ability to be offensive as he'll have to cut down on real attack ships.
Thoughts?
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