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Old October 24th, 2006, 03:19 PM
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Daynarr Daynarr is offline
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Default Re: Guide to playing Patala competitively

Quote:
KissBlade said:
I have actually mentioned quite a bit of Patala's strengths and mentioned both a long term and short term strategy to them. In a blitz, it is a very poor choice to play Patala as their best feature, mages, cannot be really taken advantage of. I have mentioned that many of Patala's troops suck. This is actually after many strategic discussions from other players who's tried their hand with the nation. I have not played the dominions series for that long but I can safely say I have a good grasp of what are the important concepts to winning in multiplayer.
You suggested dormant VQ pretender with no bless and sloth scale. So for entire first year of game you get no bless, no pretender and no resources to buy enough troops. How exactly does that help early expansion you mention?

Quote:
The only way you can bless your nagahs would be with your capital only mages since they are magical only and can't be ferried with non mage commanders. This is already a fault with them.
They have no more problems with blessing sacred troops then virtually any other nation with powerful sacreds (Vans and Helheim for example). Most of those nations don't have h3 priests to cast divine blessing on them. They can however make temples and hire normal priests to bless those troops and so can Patala. From GAMEPLAY experience you need 4-5 of them to bless a group of 40 naga warriors that are on hold/attack orders. It's no problem for them at all. No more then for almost any other nation that is. Do I need to mention that you also have prophet that can cast divine bless and is perfect for early expansion? And yes, you will use capitol mages to get your nagas around but then again, you want those mages in battle and gurus to do research. In worse case gurus can do it to as they can lead 25 magic units each.

Edit:typos
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