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Old November 13th, 2001, 06:24 PM

Mark Walton Mark Walton is offline
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Default Ability Types on constructed worlds?

Does anymodder know, is there a way to create a constructed world type which will have abilities (like, say, ancient ruins)?

My reason:
I'm trying to add "scientific exploration" to my ongoing mod.
One idea was, a grand experiment... players can use a component which creates a "world" which is really the site of an experiment. This world, would have a chance for "ruins" which represent the results of the experiment. (Just land a colony there to gather the results)

This would be a useful addition to my current scientific exploration options. It would also help provide an alternative (albeit random) to planet-based research labs for my Spacers race type (so similar to SJ's Nomad I might as well just steal the ideas...)
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